Type: Projects - Page 8

EDF Energy – ClickMobile
By Natalie Cregan-Evans | 01st February 2019

Challenge Enable EDF Energy to meet their target to install 2M smart meters in customers’ homes. Training the process of swapping traditional meters for smart meters is covered but EDF Energy wanted to ensure new engineers were able to be trained in the possible environmental barriers they could come across when entering customers’ homes. Use […]

Deloitte – Zurich Insurance Smart Home AR
By Natalie Cregan-Evans | 01st January 2019

Challenge Design, build and deploy an iPhone / iOS AR application for a key internal event within two weeks, without direct access to the remote location or event space, which was in high demand due to construction and availability of build team. Use Case Zurich Insurance had instructed Deloitte to create a mobile AR application […]

Google – Daydream VR Impact
By Natalie Cregan-Evans | 01st December 2018

Challenge Confirm the use of immersive technologies for good, to enable members of Stay Up Late charity, specifically for people with learning disabilities, to gain confidence for more social activities. Use Case Working with members of local learning disabilities charity Stay Up Late, create a series of 360° films of entertainment venues. These would provide […]

Severn Trent – Water Leak Resolution
By Natalie Cregan-Evans | 02nd January 2018

Challenge The main challenge the team faced was to find ways of making the tasks to be carried out in the virtual world sufficiently comparable to tasks required to be carried out in the real world, ensuring the training impact was measurable when employees were actually out in the field doing their job for real. […]

Immersive VR Education – Titanic PS VR
By Natalie Cregan-Evans | 01st January 2018

Challenge IVRE once again approached Make Real, following on from the work completed on the Apollo 11 VR experience, to take their next PC VR experience “Titanic VR” to the Sony PlayStation VR platform, carrying out the optimisation, integration and submission process as required. Having developed and released “Radial-G : Racing Revolved” for the platform, […]

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