Month: April 2022

Food for thought
Turning your learners into activists
By Sam Watts | 21st April 2022

What happens to learning outcomes if you participate, rather than just consume information? This was the question we asked ourselves as we set about looking at which of our recent projects would benefit from deeper, academic research and statistical analysis of learner impact and intentions. We teamed up with Lynda Joy Gerry, from the Bioengineering […]

Food for thought
Summary of what is the metaverse and what it means for L&D
By Sam Watts | 19th April 2022

Over the past few months we’ve been looking at what is the metaverse and what it means for enterprise L&D. As we near LT22uk on May 4th & 5th 2022, it’s time to pull the blog posts together into one handy link. In part 1 we looked at what the metaverse is, and isn’t, some […]

Food for thought
What is the metaverse and what does it mean for learning & development? – Pt. 4
By Sam Watts | 04th April 2022

If you’ve read parts 1, 2 & 3 so far, you’ll know we’ve looked at what is, and isn’t the metaverse, how it could be structured, who’s building it and suggested some pop culture references to see what the mainstream thinks. For this likely final part of the series, we’re going to pull out our […]

Make Real – 2022 Q1 Review
By Sam Watts | 03rd April 2022

The end of March signifies the end of the 1st quarter of 2022 and as we emerge blinking into the bright light of a brave new world post-restrictions, it’s time to look back at the output of the studio these last three months. March is also the two year anniversary of COVID lockdown restrictions, when […]

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We’re always happy to talk to you about how immersive technologies can engage your employees and customers. If you have a learning objective in mind, or simply want to know more about emerging technologies like VR, AR, or AI, send us a message and we’ll get back to you as soon as we can.