Type: Projects - Page 10

McDonald’s – Follow Our Foodsteps
By mainadmin | 01st January 2016

Challenge According to the Food and Drink Federation, there is a need to attract 109,000 new recruits into the food industry by 2022. As one of the largest customers of British agriculture, McDonald’s UK looked to lead the way with the ‘Follow Our Foodsteps’ campaign in kick-starting a new recruitment drive needed to safeguard the […]

L3 – Schneider Trucks
By Natalie Cregan-Evans | 01st January 2016

Challenge L3 approached Make Real to work with their client Schneider Trucks in the US, to take them on a journey of increasing the levels of immersion and interactivity within their driver training solutions, delivered via traditional screen-based flat elearning content. Use Case Schneider Trucks are one of the largest haulage and distribution companies in […]

Google – Blink Escape
By Sam Watts | 01st January 2016

Challenge Create a comfortable mobile VR experience that showcased the features of the Google Cardboard v2 headset Hardware Google Cardboard v2 was introduced at Google I/O event in 2016, adding a physical button to the simple mobile VR headset Build Created in Unity in collaboration with Austella and Google Cardboard design team, Blink Escape allowed players […]

L3 – RealitySeven Sales Toolkit
By Natalie Cregan-Evans | 01st January 2015

Challenge Link Training and Simulation approached Make Real to create a sales toolkit to work across a range of devices, that would allow their sales teams to highlight and showcase the unique features and benefits of the RealitySeven full-flight simulator hardware and software training platforms. Use Case Full-flight simulators are vast hardware units, deployed in […]

EDF Energy – The Prioritiser
By Natalie Cregan-Evans | 01st January 2015

Challenge Traditional training methods around task and time management are heavy on theoretical concepts with little practical or interactive elements to “learn by doing” or those that exist are quite dry in presentation. Use Case EDF Energy approached Make Real to create a serious game that would encapsulate the concepts of task and time management […]

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