Technology: Augmented reality / Mixed reality

Ents Inc – Chaos Karts
By Natalie Cregan-Evans | 11th August 2021

Augmenting the go-kart experience Go-karting has been popular for many years but they are hard designed into one physical space, whether indoors or outdoors. Ents Inc had an idea – creating a real-life video game, by combining the racing with augmented reality. To turn this into a reality, Ents Inc came to us to build out […]

CITB / BAM Nuttall – Highways Induction
By Natalie Cregan-Evans | 15th December 2019

Challenge Inducting workers onto highways construction sites is time consuming and repetitive for those who work for short periods on multiple sites. Attention and engagement levels are therefore low with language often a barrier to non-native English speakers. As part of their repair work on the M5 Oldbury flyover, BAM Nuttall had introduced a sequence […]

CreativeXR – Time Machine
By Natalie Cregan-Evans | 01st June 2019

Challenge Create a narrative experience utilising immersive technologies in ways that will drive audience adoption forward through engagement and innovation, whilst enabling venues to operate a performance model that would allow them to generate actual revenue, rather than relying upon funding commissions to show immersive experiences. Use Case CreativeXR is funded by Digital Catapult and […]

Deloitte – Zurich Insurance Smart Home AR
By Natalie Cregan-Evans | 01st January 2019

Challenge Design, build and deploy an iPhone / iOS AR application for a key internal event within two weeks, without direct access to the remote location or event space, which was in high demand due to construction and availability of build team. Use Case Zurich Insurance had instructed Deloitte to create a mobile AR application […]

EDF Energy – HPC Explorer
By Natalie Cregan-Evans | 01st January 2017

Challenge EDF Energy approached Make Real to create an application that showed off the capabilities of the Microsoft HoloLens mixed reality hardware, based upon the ongoing suite of tools being created around the construction of Hinkley Point C (HPC) Use Case EDF Energy had already explored the use of VR and mobile AR but wanted […]

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