Tag: VR

Food for thought
Experience design for skills practice – collaboration & team dynamics
By Natalie Cregan-Evans | 15th December 2025

In this three-part blog series, we’ve explored how the principles we use in designing games and immersive entertainment inform the design of more impactful learning experiences that help learners to practice skills in realistic simulations and keep them engaged For the full deep dive, check out our earlier posts, where we covered:  Now, we’re wrapping […]

Food for thought
Experience design for skills practice – cognitive load and flow
By Natalie Cregan-Evans | 11th December 2025

In this blog series, we’re exploring the value of skills practice and how to design learning experiences that are land, by dialling in the experience itself. Our work across learning and immersive entertainment has taught us a lot about what keeps people genuinely engaged. There are three key components: Last time, we looked at how […]

Food for thought
Put experience at the heart of learning design – top tips from gaming design
By Natalie Cregan-Evans | 31st October 2025

Since the advent of commercially available generative AI, the role digital learning plays in organisations has been evolving faster than we’ve seen in decades. In terms of its application – we’re seeing an increasing gulf between digital learning’s role in knowledge delivery solutions, and skills practice opportunities. Here’s a lateral example that nicely highlights the […]

Food for thought
Making it immersive – in or out of a headset
By Jane Buffham | 31st August 2022

After arriving at Make Real a year ago last week (happy anniversary to me), I’ve come to realise that one of the aspects of our company offering that excites me the most – the use of immersive technology – is also one of the most challenging to deliver. The opportunities that VR and AR present […]

Food for thought
Capturing human behaviour
By Ellie River | 27th June 2022

{Our Production Assistant Ellie has been getting her head, face and body into motion capture as part of research into streamlining our processes for soft skills VR training development. We asked her to talk us through her research and findings as part of a peek behind the curtain of how we do what we create.} […]

Get in touch

We’re always happy to talk to you about how immersive technologies can engage your employees and customers. If you have a learning objective in mind, or simply want to know more about emerging technologies like VR, AR, or AI, send us a message and we’ll get back to you as soon as we can.