Category: Food for thought - Page 3

Food for thought
What is the metaverse and what does it mean for learning & development? – Pt. 4
By Sam Watts | 04th April 2022

If you’ve read parts 1, 2 & 3 so far, you’ll know we’ve looked at what is, and isn’t the metaverse, how it could be structured, who’s building it and suggested some pop culture references to see what the mainstream thinks. For this likely final part of the series, we’re going to pull out our […]

Food for thought
Life in the studio – two years on from lockdown
By Sam Watts | 31st March 2022

March 2022, specifically March 17th for the studio and 23rd for the UK, marked two years since the start of the coronavirus (COVID-19) lockdown and changes to the way most of the world worked. Ahead of the official government guidelines announced a week later, we decided to move the studio from “bums on seats” that […]

Food for thought
What is the metaverse and what does it mean for learning & development? – Pt. 3
By Sam Watts | 22nd February 2022

We’re back once again to continue our look at what the metaverse could mean for L&D, training and simulation. In parts one & two, we looked at what it is, and isn’t, conceptual structures of the metaverse, who’s poised to contribute towards building it and some of the potential blockers to adoption. In this part […]

Food for thought
What is the metaverse and what does it mean for learning & development? – Pt. 2
By Sam Watts | 22nd December 2021

We’re back to continue our look at what the metaverse could mean for L&D, training and simulation. In part one, we asked what is (and isn’t) it and who is building it. In this part we’ll start to look at how it’s structured and some of the challenges that lay ahead, not only in creating […]

Food for thought
Make Real – 2021 End of Year Review
By Sam Watts | 17th December 2021

2022 is nearly upon us and so it’s time to look back at the year that was 2021, as far as studio news and output is concerned. After 2020, it continued to be a challenging set of scenarios for everyone across the globe, ending as it began, with many of our clients facing ongoing changes […]

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We’re always happy to talk to you about how immersive technologies can engage your employees and customers. If you have a learning objective in mind, or simply want to know more about emerging technologies like VR, AR, or AI, send us a message and we’ll get back to you as soon as we can.