Technology: Mobile - Page 2

Immersive VR Education – Apollo 11 Mobile VR
By Natalie Cregan-Evans | 01st January 2017

Challenge Immersive VR Education approached Make Real looking to port their Apollo 11 VR experience from Oculus (now Meta) Rift (PC VR) to the Samsung Gear VR (mobile VR) platform, to take the narrative and immersive experiences to wider audiences. Use Case Being an educational application experience, IVRE wanted to widen the potential audience for […]

Google – Blink Escape
By Natalie Cregan-Evans | 01st January 2016

Challenge Create a comfortable mobile VR experience that showcased the features of the Google Cardboard v2 headset Hardware Google Cardboard v2 was introduced at Google I/O event in 2016, adding a physical button to the simple mobile VR headset Build Created in Unity in collaboration with Austella and Google Cardboard design team, Blink Escape allowed players […]

L3 – RealitySeven Sales Toolkit
By Natalie Cregan-Evans | 01st January 2015

Challenge Link Training and Simulation approached Make Real to create a sales toolkit to work across a range of devices, that would allow their sales teams to highlight and showcase the unique features and benefits of the RealitySeven full-flight simulator hardware and software training platforms. Use Case Full-flight simulators are vast hardware units, deployed in […]

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We’re always happy to talk to you about how immersive technologies can engage your employees and customers. If you have a learning objective in mind, or simply want to know more about emerging technologies like VR, AR, or AI, send us a message and we’ll get back to you as soon as we can.