Technology: Virtual Reality - Page 8

EDF Energy – HPC iMap
By Natalie Cregan-Evans | 02nd January 2017

Challenge The HPC team at EDF Energy wanted to create a navigational aid for official partners and visitors to the construction site, initially to correlate real world markers to information about and around final intended development outcomes, then as part of a wider deployment within visitor centres Use Case An average construction site is always […]

Immersive VR Education – Apollo 11 Mobile VR
By Natalie Cregan-Evans | 01st January 2017

Challenge Immersive VR Education approached Make Real looking to port their Apollo 11 VR experience from Oculus Rift (PC VR) to the Samsung Gear VR (mobile VR) platform, to take the narrative and immersive experiences to wider audiences. Use Case Being an educational application experience, IVRE wanted to widen the potential audience for the Apollo […]

Loco Dojo Unleashed
By Make Real | 01st January 2017

Enter the whimsical wooden world of Loco Dojo! Discover a wealth of wacky uses for VR, taking it in turns to spin the wheel of a central board game and launch one of sixteen marvellously mad minigames in which to compete with your rivals for Grand Sensei’s favour. No friends? No problem! Strive to obtain […]

McDonald’s – Follow Our Foodsteps
By mainadmin | 01st January 2016

Challenge According to the Food and Drink Federation, there is a need to attract 109,000 new recruits into the food industry by 2022. As one of the largest customers of British agriculture, McDonald’s UK looked to lead the way with the ‘Follow Our Foodsteps’ campaign in kick-starting a new recruitment drive needed to safeguard the […]

Google – Blink Escape
By Sam Watts | 01st January 2016

Challenge Create a comfortable mobile VR experience that showcased the features of the Google Cardboard v2 headset Hardware Google Cardboard v2 was introduced at Google I/O event in 2016, adding a physical button to the simple mobile VR headset Build Created in Unity in collaboration with Austella and Google Cardboard design team, Blink Escape allowed players […]

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We’re always happy to talk to you about how immersive technologies can engage your employees and customers. If you have a learning objective in mind, or simply want to know more about emerging technologies like VR, AR, or AI, send us a message and we’ll get back to you as soon as we can.