Technology: Tablet

Severn Trent – Chemical Delivery
By Sam Watts | 26th November 2020

Following on from the successful deployment of the Coaching and Lifting immersive learning experiences on Oculus Quest standalone VR headsets, Severn Trent approached Make Real with a desire to create an engaging collaborative learning experience around the topic of chemical deliveries. As a result we delivered a serious game application that used Apple iPads and Oculus Quest […]

Vodafone – Drive Safe
By Sam Watts | 03rd February 2020

Following on from the successful deployment of the Vodafone – ‘Working at Height’ VR application, we ran a discovery session with the key Health, Safety & Wellbeing (HS&W) team leaders to determine other specific needs and learning objectives within the driver safety and awareness aspects of operations. Challenge The initial challenges raised by the discovery […]

CITB / BAM Nuttall – Highways Induction
By Sam Watts | 15th December 2019

Challenge Inducting workers onto highways construction sites is time consuming and repetitive for those who work for short periods on multiple sites. Attention and engagement levels are therefore low with language often a barrier to non-native English speakers. As part of their repair work on the M5 Oldbury flyover, BAM Nuttall had introduced a sequence […]

EDF Energy – HPC iMap
By mainadmin | 02nd January 2017

Challenge The HPC team at EDF Energy wanted to create a navigational aid for official partners and visitors to the construction site, initially to correlate real world markers to information about and around final intended development outcomes, then as part of a wider deployment within visitor centres Use Case An average construction site is always […]

TEQ4 – Kravis Discovery Centre
By Sam Watts | 01st January 2017

Challenge Over 70 networked Android tablet devices had to be instantly accessible to visitors, via the unique tablet wall display housed within the Welcome Centre. Mixing old, existing and new technologies meant that multiple failovers, fall-back stacks were put into place in case of device conflicts, allowing graceful degradation of features without impacting the visitor […]

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