Sector: Healthcare

NHSBT – Crossmatching VR
By Natalie Cregan-Evans | 12th February 2026

Simulating vital blood transfusion processes with VR in the NHS  Crossmatching is a critical process in transfusion laboratories – it ensures that patients receive safe and compatible blood transfusions. Mistakes can have severe, even fatal, consequences. But training scientists to perform this vital test is only getting more difficult.  In a busy NHS, staff shortages, […]

Macmillan Cancer Support – Time to Explore
By Natalie Cregan-Evans | 03rd July 2024

Centring the person in conversations Macmillan Cancer Support aims to help everyone with cancer live life as fully as they can, by providing physical, financial and emotional support, however big or small the support needs to be. The charity was looking for a way to support healthcare professionals and volunteers to have good quality and […]

Kenes Group – Reality Check
By Natalie Cregan-Evans | 26th February 2024

About Kenes Group Kenes Group is one of the world’s leading Professional Conference Organisers (PCO) and the only global PCO to medical and scientific events. It’s hosted over 3,800 conferences in more than 100 cities worldwide. Alongside its extensive conference programme, Kenes offers Continuing Medical Education content, focussed on improving the delivery of medical education. […]

NHS VR Experience Delivers Blood ID and Storage Training
By Natalie Cregan-Evans | 03rd August 2023

What is it? The Blood Identification VR app is designed to show learners the consequences of administering a transfusion following incorrect blood identification, emphasizing the relationship between blood identification processes and patient wellbeing. The client for this project is NHSBT, the National Health Service Blood and Transplant in the UK. They are a key authority […]

NHS – Aseptic Technique VR
By Natalie Cregan-Evans | 08th November 2021

What is it? This is one of a pair of VR projects we created for NHS Blood and Transplant (NHSBT) on clean room procedure. While the Clean Room VR experience enables users to practice end to end clean room procedure, from gowning to exiting the room and degowning, this experience focuses on the asceptic techniques […]

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